Strategy, Indie, Simulation, Turn-Based, War,
Fantasy, Turn-Based Strategy, Historical, Magic, Singleplayer, Turn-Based Combat, City Builder, Procedural Generation, God Game, Isometric, Grid-Based Movement, Resource Management, Experimental, Turn-Based Tactics, Mythology
Languages:
English
Description:
How do you balance -- and indeed encourage -- a war between factions without letting either side obliterate the other? How do you rule over gods, creatures, and men who refuse to obey you? How do you build a landscape of villages when bandits and mythology are conspiring to tear it down?
Indie accounts can see players by regions. Pro accounts can additionally see country breakdown, playtime and game ownership insights and can download the data.
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